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Ghost Recon Phantoms: The Journey Episode 4, Creating a Tactical Gameplay by Ubisoft

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Discover the story behind the evolution of Tom Clancy's Ghost Recon, from Future Soldier to Phantoms, from Retail to Free-to-Play. Learn how the project went through a full year of Closed Beta up to Open Beta and now to full release. In this episode, the team explains how they addressed the challenge of creating a tactical game. Previous episodes available here Episode 1 http://ift.tt/1lCVzp5 Episode 2 http://ift.tt/1jL87e5 Episode 3 http://ift.tt/1hyjp6a